Responsibilities
What I owned
Realtime multiplayer gameplay implementation
Game Center and Google Play Games authentication flows
Store submission support and release prep
Mobile Multiplayer
built through systems & delivery.
Game Engineer / ClapTechnoGames / 2024

A competitive mobile board game built around realtime multiplayer, platform auth, and production-ready release work.
Delivered multiplayer gameplay and platform sign-in flows for a production mobile release.
2024
Game Engineer
ClapTechnoGames
Photon PUN 2 multiplayer systems for competitive match flow
Case study overview
Implemented live multiplayer systems for competitive matches.
Integrated Game Center and Google Play Games authentication.
Supported store assets, submission flow, and release prep.
Responsibilities
Realtime multiplayer gameplay implementation
Game Center and Google Play Games authentication flows
Store submission support and release prep
Technical work
Photon PUN 2 multiplayer systems for competitive match flow
Platform-auth integration across iOS and Android ecosystems
Production support through launch-readiness and release tasks
Challenges
Making multiplayer and platform-auth flows work cleanly across mobile targets
Supporting a release schedule while still improving implementation quality
Handling store-side requirements alongside gameplay delivery
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