I design and build fun games that
turn ideas into play
Asteroids Destroyer
Freelance Game Development
that clients can actually ship.
I'm a freelancer who has built multiple client games across gameplay systems, multiplayer flow, WebGL, and release polish. Useful when you need someone who can build fast and still close the messy final 20%.
Experience and hiring context
Quick DM
iOS publisher profile
Code and side work
Best for project briefs, rates, and availability
Available globally
Adaptable acrosstime zones
India
Rohan Gajjar
Iโm a Game Developer with ~2 years of professional experience building fun, polished, and engaging games. I specialize in crafting smooth, responsive player experiences heavily anchored in Unity, C#, and multiplayer systems.
Beyond core gameplay and networking with frameworks like Photon PUN 2, I actively architect robust backend-connected infrastructures. From integrating Supabase data and wallets, to rapid Flutter application development, my systems are predictably modular and scalable.
Across remote teams and client work, my goal remains simple: engineer deeply reliable mechanics that result in something undeniably fun and enjoyable for real players.
2025 - Present
DeCipher Word Puzzle
A portrait-first Unity word puzzle game where players decode hidden sentences through letter clues, limited lives, daily challenges, cloud-backed progression, and monetized hint or revive flows.
Built level-based and daily puzzle flows with cloud-backed progress, trusted UTC puzzle rotation, and leaderboard support.
Implemented lives, rewarded hints, revive flow, ads mediation, and Unity IAP for life packs plus remove-ads purchases.
Shipped the project with portrait-first UI, login paths, cloud save sync, and deployment targets across Android, iOS, and WebGL.
Skills used
2025 - Present
Impostor Party - Multiplayer
A Unity party game built for fast social-deduction rounds with offline modes, online private rooms, Photon Voice chat, mobile-first UI flow, and production monetization systems.
Built offline and online social-deduction party modes with private room-code matchmaking, reconnect handling, and synchronized round flow.
Integrated Photon Voice chat, mobile audio routing, haptics, panel-based UI systems, and event-driven managers for party play clarity.
Implemented premium subscription flows, Firebase analytics, and production-ready Android, iOS, and Windows build support.
Skills used
2024 - Present
Your Stupid Monkey Pet
A social pet game built for Telegram WebGL, Android, and iOS around room interactions, mini-games, and persistent progression.
Built room interactions, pet systems, and modular event-driven gameplay.
Implemented 8+ mini-games on shared systems for easier iteration.
Handled Supabase integration, secure APIs, performance work, and wallet-related features.
Skills used
Jan 2026 - Mar 2026
Rohan's Tax Services
Built and launched a production Flutter app that gives clients secure access to tax documents, updates, reminders, and reduces manual email-based file sharing.
Built and launched a production Flutter app for secure client document access, reminders, and tax updates.
Implemented .NET 9 APIs on AWS with JWT auth, client-specific permissions, encrypted S3 storage, and DynamoDB-backed workflows.
Shipped the product across Web, Google Play Store, and Apple App Store to reduce repetitive manual email-based file sharing.
Skills used
The Experience
Experience ThatBrings Ideas to Life
Dec 2024 - Present
Fredd Studios
Jr. Game Developer
Ship one social game across Telegram WebGL, Android, and iOS while keeping gameplay systems reusable for rapid mini-game expansion.
Worked on Your Stupid Monkey Pet across Telegram WebGL, Android, and iOS with a strong focus on gameplay implementation.
Built room systems, mini-games, backend-connected features, bug fixes, and cross-platform release polish.
Feb 2024 - Dec 2024
Fiverr
Freelance Game Developer
Convert single-player client ideas into reliable multiplayer experiences with short iteration cycles and clear delivery communication.
Converted single-player concepts into multiplayer games using Photon, lobbies, room orchestration, and synced gameplay.
Worked across client projects where fast iteration, reliability, and communication mattered as much as implementation.
Jul 2023 - Mar 2024
Invisible Fiction
Unity Developer
Improve responsiveness and performance in AR/VR and casual multiplayer systems without sacrificing gameplay feel.
Worked on AR/VR and casual games with a focus on gameplay implementation and optimization.
Improved multiplayer smoothness, reduced network load, and refined bot behavior in card-game systems.
My Skillset

Skills
Technologies
Version Control & Workflow
Patterns & Architecture
Monetization & SDKs
Optimization & Visuals
Client feedback
Fiverr Reviews
Real feedback from clients on Fiverr - 7 reviews, 4.7 average rating.
India
u_800110178438
โIt's good to work with him. Communication level is good and prompt. Delivery time is perfect and work is also good.โ
Time
7 days
United States ยท Repeat
robertihn
โTo be honest this is my second time of working with him. He did a great job. Very nice guy.โ
Time
2 days
United Kingdom ยท Repeat
kalyanakarri078
โThis developer did great job and he did within 10 days. Other developers said 1 or 2 months, but this developer really helps your idea come true.โ
Time
2 days
United Kingdom ยท Repeat
kalyanakarri078
โWow great work. We recommend.โ
Time
12 days
Germany
mohammeddawo278
โHelped me for a project and he was very good to understand my project.โ
Time
4 weeks
United States
magicgstation
โCool, Thanks!โ
Time
10 days
United Kingdom
zak11223
โ...โ
Time
1 day
Leadership Feedback
Professional
Validations
Direct feedback from founders and engineering leads on my ownership, execution, and contribution within a studio environment.

Francesco Trevisan
Founder @ Fredd Studios
April 27, 2026 ยท Francesco worked with Rohan on studio game production
Rohan has been dependable on real game production work. He adapts quickly, takes ownership of gameplay tasks, and stays thoughtful about quality, team communication, and delivery under pressure.

Deepak Kumar
Senior Developer @ ClapTechnoGames
April 27, 2026 ยท Deepak worked with Rohan on Cambio Blast
Rohan did strong work on Cambio Blast, especially around multiplayer sync fixes, Firebase integration, and Google Play Games / Game Center support. His quality was consistently high, communication was clear, and he collaborated very well with the senior development team.

Nilesh Gajjar
Owner @ Rohan's Tax Services
April 27, 2026 ยท Nilesh worked with Rohan on the firm's client portal
Rohan built a secure system that solved a real problem in our firm by making client documents easier to access without manual email work. He learned quickly, handled the project seriously, and delivered a practical product with security and reliability as the priority.






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